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Workflow Tips: Using the iPhone 17 3D Model in V-Ray and Cycles

Reading time: 1 minutes Last updated: February 2, 2026

Table of Contents

Start with the Correct Renderer

The iPhone 17 model includes materials built for both 3ds Max (V-Ray) and Blender (Cycles). Begin by selecting the renderer that matches your pipeline and check that all textures are linked correctly.

Material and Texture Setup

Lighting Tips

Studio Lighting

Use a clean three-point setup to highlight edges and maintain consistent reflections across the metallic and glass surfaces.

HDRI for Reflections

HDRI environments can help create soft reflections on the body while preserving screen clarity.

Optimization and Clean Topology

The model uses clean polygonal geometry with quads and tris. This makes it safe for subdivision, smooth shading, and close-up product shots.

Get the Model

See the full specs and interactive preview on our Apple iPhone 17 3D Model page.

Buy it on 3D Ocean or browse the 3D Models collection.

Conclusion

By leveraging the ready-made V-Ray and Cycles materials along with the multiple texture sets, you can produce high-end iPhone 17 renders quickly and consistently across different pipelines.

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